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» Informing the Design of Direct-Touch Tabletops
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CHI
2009
ACM
14 years 8 months ago
Occlusion-aware menu design for digital tabletops
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...
UIST
2010
ACM
13 years 5 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
UIST
2009
ACM
14 years 2 months ago
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity
PhotoelasticTouch is a novel tabletop system designed to intuitively facilitate touch-based interaction via real objects made from transparent elastic material. The system utilize...
Toshiki Sato, Haruko Mamiya, Hideki Koike, Kentaro...
CHI
2009
ACM
14 years 8 months ago
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware
Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
CHI
2009
ACM
14 years 8 months ago
Dynamic mapping of physical controls for tabletop groupware
Multi-touch interactions are a promising means of control for interactive tabletops. However, a lack of precision and tactile feedback makes multi-touch controls a poor fit for ta...
Rebecca Fiebrink, Dan Morris, Meredith Ringel Morr...