Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
We investigate the performance of longest-queue-first (LQF) scheduling (i.e., greedy maximal scheduling) for wireless networks under the SINR interference model. This interference...
Long Bao Le, Eytan Modiano, Changhee Joo, Ness B. ...
Quality of Experience (QoE) is the subjective judgment of the satisfaction an end user perceives from an application running over a given network topology and configuration. The in...
Abstract We present an active learning framework that predicts the tradeoff between the effort and information gain associated with a candidate image annotation, thereby ranking un...
Latent fingerprint identification is of critical importance in forensics. While tremendous progress has been made in the field of automatic fingerprint identification, latent...