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NETGAMES
2004
ACM
14 years 1 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
HCI
2007
13 years 10 months ago
nan0sphere: Location-Driven Fiction for Groups of Users
We developed a locative fiction application called nan0sphere and deployed it on the UCLA campus. This application presents an interactive narrative to users working in a group as ...
Kevin Eustice, Venkatraman Ramakrishna, Alison Wal...
ICPADS
2006
IEEE
14 years 2 months ago
Oriented Overlays For Clustering Client Requests To Data-Centric Network Services
Many of the data-centric network services deployed today hold massive volumes of data at their origin websites, and access the data to dynamically generate responses to user reque...
Congchun He, Vijay Karamcheti
SC
1995
ACM
14 years 22 hour ago
Distributing a Chemical Process Optimization Application Over a Gigabit Network
We evaluate the impact of a gigabit network on the implementation of a distributed chemical process optimization application. The optimization problem is formulated as a stochasti...
Robert L. Clay, Peter Steenkiste
ICC
2007
IEEE
193views Communications» more  ICC 2007»
14 years 2 months ago
A Semantic Context Model for Location-Based Cooperative Mobile Computing
—This paper addresses context issues in pervasive mobile computing and presents a semantic context model to support location based cooperative mobile applications. In this paper,...
Bin Hu, Philip Moore, Hsiai-Hwa Chen