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» Infrastructure for Cross-Layer Designs Interaction
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VRST
2003
ACM
14 years 1 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
ICFP
2009
ACM
14 years 9 months ago
Effective interactive proofs for higher-order imperative programs
We present a new approach for constructing and verifying higherorder, imperative programs using the Coq proof assistant. We build on the past work on the Ynot system, which is bas...
Adam J. Chlipala, J. Gregory Malecha, Greg Morrise...
CHI
2008
ACM
14 years 9 months ago
Asynchronous remote medical consultation for Ghana
Computer-mediated communication systems can be used to bridge the gap between doctors in underserved regions with local shortages of medical expertise and medical specialists worl...
Rowena Luk, Melissa Ho, Paul M. Aoki
ISWC
1997
IEEE
14 years 26 days ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
ICFP
2005
ACM
14 years 8 months ago
Acute: high-level programming language design for distributed computation
Existing languages provide good support for typeful programming of standalone programs. In a distributed system, however, there may be interaction between multiple instances of ma...
Peter Sewell, James J. Leifer, Keith Wansbrough, F...