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PERCOM
2009
ACM
14 years 2 months ago
An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
Steve Hinske, Marc Langheinrich
MOBIQUITOUS
2005
IEEE
14 years 1 months ago
Design and Implementation of a Software Infrastructure for Integrating Sentient Artefact
This paper presents a framework prototype for sentient environments. The framework provides a generic interface to the applications for interacting with sentient artefacts in a un...
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
NETWORK
2006
186views more  NETWORK 2006»
13 years 7 months ago
Multiuser cross-layer resource allocation for video transmission over wireless networks
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
Guan-Ming Su, Zhu Han, Min Wu, K. J. Ray Liu
TOMCCAP
2011
145views more  TOMCCAP 2011»
13 years 2 months ago
A framework for cross-layer optimization of video streaming in wireless networks
tion problem in two steps. First, we formulate an abstract optimization problem for video streaming in wireless networks in general. This formulation exposes the important interact...
Cheng-Hsin Hsu, Mohamed Hefeeda
WSCG
2004
165views more  WSCG 2004»
13 years 8 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm