In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
This paper presents a framework prototype for sentient environments. The framework provides a generic interface to the applications for interacting with sentient artefacts in a un...
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
tion problem in two steps. First, we formulate an abstract optimization problem for video streaming in wireless networks in general. This formulation exposes the important interact...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...