HCI endeavors to create human-centered computer systems, but underlying technological infrastructures often stymie these efforts. We outline three specific classes of user experie...
W. Keith Edwards, Mark W. Newman, Erika Shehan Poo...
A review of the past decade of human-computer interaction relating to environmental issues identifies three discourses whose commitments and assumptions have consequences for the ...
In recent years, a number of low-cost laptops have been created for children’s education, most notably the XO, developed by One Laptop per Child to embody principles of construc...
Ruy Cervantes, Mark Warschauer, Bonnie A. Nardi, N...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
An infrastructure is a set of interconnected structural elements, such as tools and schemas, that provide a framework for supporting an entire structure. The reverse engineering c...
Nicholas A. Kraft, Brian A. Malloy, James F. Power