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TSE
1998
92views more  TSE 1998»
13 years 7 months ago
Requirements Development in Scenario-Based Design
—We describe and analyze the process of requirements development in scenario-based design through consideration of a case study. In our project, a group of teachers and system de...
John M. Carroll, Mary Beth Rosson, George Chin Jr....
IE
2007
13 years 9 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
DSS
2008
146views more  DSS 2008»
13 years 7 months ago
Design choices for agent-based control of AGVs in the dough making process
In this paper we consider a multi-agent system (MAS) for the logistics control of Automatic Guided Vehicles (AGVs) that are used in the dough making process at an industrial baker...
Martijn Mes, Matthieu van der Heijden, Jos van Hil...
CHI
2005
ACM
14 years 8 months ago
Implications for designing the user experience of DVD menus
DVD menus often miss out on usability and are complex and difficult to navigate through. One of the main problems is the lack of design standards. By conducting an expert walkthro...
Thomas Költringer, Martin Tomitsch, Karin Kap...
SMA
2003
ACM
154views Solid Modeling» more  SMA 2003»
14 years 1 months ago
Discretization of functionally based heterogeneous objects
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...