In this paper, we propose architectural support for object manipulation, stack processing and method invocation to enhance the execution speed of Java bytecodes. First, a virtual a...
Narayanan Vijaykrishnan, N. Ranganathan, Ravi Gade...
We present independent method to reduce the number of shadow ray tests. It can be used with standard acceleration ray tracing algorithms. Our method is conservative and produces t...
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...