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IVA
2005
Springer
14 years 2 months ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
ICASSP
2008
IEEE
14 years 3 months ago
Encoding large array signals into a 3D sound field representation for selective listening point audio based on blind source sepa
A sound eld reproduction method which uses blind source separation and head-related transfer function is proposed. In the proposed system, multichannel acoustic signals captured a...
Kenta Niwa, Takanori Nishino, Kazuya Takeda
HCI
2009
13 years 6 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
IROS
2007
IEEE
156views Robotics» more  IROS 2007»
14 years 3 months ago
A 1-DOF assistive exoskeleton with virtual negative damping: effects on the kinematic response of the lower limbs
Abstract— We propose a novel control method for lowerlimb assist that produces a virtual modification of the mechanical impedance of the human limbs. This effect is accomplished...
Gabriel Aguirre-Ollinger, J. Edward Colgate, Micha...
ICPR
2006
IEEE
14 years 9 months ago
A New Approach for Fractal Image Compression on a Virtual Hexagonal Structure
In this paper, we propose a Fractal Image Compression method on a virtual hexagonal image structure by adopting Fisher's basic method on the traditional square image structur...
Huaqing Wang, Qiang Wu, Tom Hintz, Xiangjian He