Sciweavers

1646 search results - page 56 / 330
» Inlining of Virtual Methods
Sort
View
ACMACE
2007
ACM
13 years 10 months ago
Sharing visual information in virtual environments using projective texture mapping
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
TOG
2008
108views more  TOG 2008»
13 years 8 months ago
A virtual restoration stage for real-world objects
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
Daniel G. Aliaga, Alvin J. Law, Yu Hong Yeung
PRESENCE
2000
94views more  PRESENCE 2000»
13 years 8 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
CORR
2010
Springer
94views Education» more  CORR 2010»
13 years 6 months ago
Using virtual human for an interactive customer-oriented constrained environment design
: For industrial product design, it is very important to take into account assembly/disassembly and maintenance operations during the conceptual and prototype design stage. For the...
Liang Ma, Ruina Ma, Damien Chablat, Fouad Bennis
HAPTICS
2007
IEEE
14 years 3 months ago
Time-Domain Passivity Control of Haptic Interfaces with Tunable Damping Hardware
We describe a time-domain passivity control methodology that uses programmable eddy current viscous dampers to prevent a user from extracting energy from a haptic interface. A pas...
Andrew H. C. Gosline, Vincent Hayward