Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
In this paper we present a framework for creating natural language interfaces to action-based applications. Our framework uses a number of reusable application-independent compone...
Text data pertaining to socio-technical networks often are analyzed separately from relational data, or are reduced to the fact and strength of the flow of information between node...
: Drawing on writings within the CSCW community and on recent social theory, this paper proposes that the adoption of speech act theory as a foundation for system design carries wi...
Abstract. Virtual professional communities require a strong coevolution of their social and information systems. To ensure that the evolutionary process of their socio-technical sy...