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AIIDE
2008
13 years 9 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
CORR
2004
Springer
112views Education» more  CORR 2004»
13 years 7 months ago
A Framework for Creating Natural Language User Interfaces for Action-Based Applications
In this paper we present a framework for creating natural language interfaces to action-based applications. Our framework uses a number of reusable application-independent compone...
Stephen Chong, Riccardo Pucella
SOCIALCOM
2010
13 years 5 months ago
A Methodology for Integrating Network Theory and Topic Modeling and its Application to Innovation Diffusion
Text data pertaining to socio-technical networks often are analyzed separately from relational data, or are reduced to the fact and strength of the flow of information between node...
Jana Diesner, Kathleen M. Carley
ECSCW
1993
13 years 8 months ago
Do Categories Have Politics? The Language/Action Perspective Reconsidered
: Drawing on writings within the CSCW community and on recent social theory, this paper proposes that the adoption of speech act theory as a foundation for system design carries wi...
Lucy A. Suchman
ISF
2002
132views more  ISF 2002»
13 years 7 months ago
Language/Action Meets Organisational Semiotics: Situating Conversations with Norms
Abstract. Virtual professional communities require a strong coevolution of their social and information systems. To ensure that the evolutionary process of their socio-technical sy...
Aldo de Moor