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» Innovation science: a primer
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HICSS
2007
IEEE
86views Biometrics» more  HICSS 2007»
14 years 1 months ago
Digital Consumer Networks and Producer-Consumer Collaboration: Innovation and Product Development in the Digital Entertainment I
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
Reina Y. Arakji, Karl Reiner Lang
HICSS
2006
IEEE
117views Biometrics» more  HICSS 2006»
14 years 23 days ago
The Role of Virtual Distance in Innovation and Success
Although prior research has tended to dichotomize work teams as virtual or nonvirtual, most project teams today involve some mix of face-to-face and virtual interaction. We develo...
Karen Sobel Lojeski, Richard Reilly, Peter Dominic...
WWW
2008
ACM
14 years 7 months ago
Report on semantic web for health care and life sciences workshop
The Semantic Web for Health Care and Life Sciences Workshop will be held in Beijing, China, on April 22, 2008. The goal of the workshop is to foster the development and advancemen...
Huajun Chen, Kei Cheung, Michel Dumontier, Eric Pr...
AUSAI
2003
Springer
13 years 12 months ago
Robot Soccer: Science or Just Fun and Games?
RoboCup is an international robot soccer competition that has been running since 1997. A frequent criticism of any such competition is that all of a team’s development is narrowl...
Claude Sammut
SOCRATES
2008
105views Education» more  SOCRATES 2008»
13 years 8 months ago
Laboratory Door Opens to Non-formal Learning Communities. Science Centres as Mediators
The e-KNOWNET is a Lifelong Learning project, which aims to develop an innovative and viable mechanism to facilitate the flow of new scientific knowledge produced in the research ...
G. Anyfandi, V. Laopodis, V. Koulaidis, Nicolas Ap...