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CGI
2006
IEEE
14 years 1 months ago
Appearance and Geometry Completion with Constrained Texture Synthesis
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zh...
BMVC
1998
13 years 8 months ago
A Two-Stage Algorithm for Planning the Next View From Range Images
A new technique is presented for determining the positions where a range sensor should be located to acquire the surfaces of a complex scene. The algorithm consists of two stages....
Miguel Angel García, Susana Velázque...
RT
2000
Springer
13 years 11 months ago
Wavelet Radiosity on Arbitrary Planar Surfaces
Abstract. Wavelet radiosity is, by its nature, restricted to parallelograms or triangles. This paper presents an innovative technique enabling wavelet radiosity computations on pla...
Nicolas Holzschuch, François Cuny, Laurent ...
3DIM
2005
IEEE
13 years 9 months ago
Multiresolution Interactive Modeling with Efficient Visualization
3D interactive modeling from range data aims at simultaneously producing and visualizing the surface model of an object while data is collected. The current research challenge is ...
Jean-Daniel Deschênes, Patrick Hébert...
ICIP
2008
IEEE
14 years 9 months ago
Surface completion by minimizing energy based on similarity of shape
3D mesh models generated with range scanner or video images often have holes due to many occlusions by other objects and the object itself. This paper proposes a novel method to f...
Norihiko Kawai, Tomokazu Sato, Naokazu Yokoya