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» Input Modeling Using Quantile Statistical Methods
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HAPTICS
2008
IEEE
14 years 4 months ago
On-Line Interactive Dexterous Grasping
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Matei T. Ciocarlie, Peter K. Allen
ICIP
2003
IEEE
14 years 12 months ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
CHI
2005
ACM
14 years 10 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
TVCG
2008
112views more  TVCG 2008»
13 years 10 months ago
Text Scaffolds for Effective Surface Labeling
In this paper we introduce a technique for applying textual labels to 3D surfaces. An effective labeling must balance the conflicting goals of conveying the shape of the surface wh...
Gregory Cipriano, Michael Gleicher
SIGIR
2009
ACM
14 years 4 months ago
Extracting structured information from user queries with semi-supervised conditional random fields
When search is against structured documents, it is beneficial to extract information from user queries in a format that is consistent with the backend data structure. As one step...
Xiao Li, Ye-Yi Wang, Alex Acero