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LCN
2008
IEEE
14 years 1 months ago
Covert channels in multiplayer first person shooter online games
Abstract—Covert channels aim to hide the existence of communication between two or more parties. Such channels typically utilise pre-existing (overt) data transmissions to carry ...
Sebastian Zander, Grenville J. Armitage, Philip Br...
IVC
2002
143views more  IVC 2002»
13 years 7 months ago
Towards the automatic analysis of complex human body motions
The classification of human body motion is an integral component for the automatic interpretation of video sequences. In a first part we present an effective approach that uses mi...
Jens Rittscher, Andrew Blake, Stephen J. Roberts
CHI
2011
ACM
12 years 11 months ago
Computers can't give credit: how automatic attribution falls short in an online remixing community
In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two stud...
Andrés Monroy-Hernández, Benjamin Ma...
CHI
2004
ACM
14 years 7 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
MHCI
2005
Springer
14 years 27 days ago
Survey of position location techniques in mobile systems
The growth of mobile technology has made recording of user’s location possible. The systems that intent to use location in order to register user’s movement and to use the gen...
Thanos Manesis, Nikolaos M. Avouris