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» Instance-Optimal Geometric Algorithms
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SCA
2007
13 years 10 months ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
COMPGEOM
2005
ACM
13 years 9 months ago
Kinetic sorting and kinetic convex hulls
Let S be a set of n points moving on the real line. The kinetic sorting problem is to maintain a data structure on the set S that makes it possible to quickly generate a sorted li...
Mohammad Ali Abam, Mark de Berg
DAGSTUHL
2010
13 years 9 months ago
Generalized Hyper-cylinders: a Mechanism for Modeling and Visualizing N-D Objects
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...
Matthew O. Ward, Zhenyu Guo
WSCG
2004
190views more  WSCG 2004»
13 years 8 months ago
Scalable Compression and Rendering of Textured Terrain Data
Several sophisticated methods are available for efficient rendering of out-of-core terrain data sets. For huge data sets the use of preprocessed tiles has proven to be more effici...
Roland Wahl, Manuel Massing, Patrick Degener, Mich...
MLMTA
2003
13 years 8 months ago
Improved Experimental Results Using Fuzzy Lattice Neurocomputing (FLN) Classifiers
— This work shows comparatively the capacity of five Fuzzy Lattice Neurocomputing (FLN) classifiers. The mechanics of the five classifiers are illustrated geometrically on the pl...
Al Cripps, Vassilis G. Kaburlasos, Nghiep Nguyen, ...