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» Integrated Human Behavior Modeling
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110
Voted
CHI
2010
ACM
15 years 9 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty
110
Voted
CHI
2011
ACM
14 years 6 months ago
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the des...
Stephen Purpura, Victoria Schwanda, Kaiton William...
151
Voted
HUMO
2000
Springer
15 years 6 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
103
Voted
CHI
2005
ACM
16 years 3 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
144
Voted
ICSE
2000
IEEE-ACM
15 years 6 months ago
Integrating UML diagrams for production control systems
This paper proposes to use SDL block diagrams, UML class diagrams, and UML behavior diagrams like collaboration diagrams, activity diagrams, and statecharts as a visual programmin...
Hans J. Köhler, Ulrich Nickel, Jörg Nier...