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» Integrated Shape and Pose Modelling
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AVI
2004
13 years 10 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
MVA
2010
229views Computer Vision» more  MVA 2010»
13 years 3 months ago
Robust 3D object registration without explicit correspondence using geometric integration
3D vision guided manipulation of components is a key problem of industrial machine vision. In this paper, we focus on the localization and pose estimation of known industrial objec...
Dirk Breitenreicher, Christoph Schnörr
ICPR
2004
IEEE
14 years 9 months ago
Fusion of Vision, 3D Gyro and GPS for Camera Dynamic Registration
This paper presents a novel framework of hybrid camera pose tracking system for outdoor navigation system. Traditional vision based or inertial sensor based solutions are mostly d...
Francisco Lamosa, Hanqing Lu, Keiichi Uchimura, Zh...
TOG
2002
208views more  TOG 2002»
13 years 8 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
JVCA
2006
206views more  JVCA 2006»
13 years 8 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim