In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
We present a set of models for simulating vegetation dynamics in disturbance-prone ecosystems with different complexity levels, integrated in a modelling environment for generatin...
Selective liquid membranes have been traditionally employed for liquid/liquid and gas/liquid mass transfer in a wide range of applications. In particular, the Emulsion Pertraction...
This paper proposes a method for the stabilization of vehicle formations in the plane under a fixed, but not necessarily complete, sensing graph. In this method each agent acts to ...
To achieve the goalof realizingobject adaptationto environments, a new role-based model Epsilon and a language EpsilonJ is proposed. In Epsilon, an environment is defined as a fie...