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TLT
2010
82views more  TLT 2010»
13 years 4 months ago
Annie: Automated Generation of Adaptive Learner Guidance for Fun Serious Games
This paper describes some of the difficulties inherent in building intelligent educational games, specifically the challenge of integrating pedagogy with core game play. We introdu...
James M. Thomas, R. Michael Young
AIME
2007
Springer
14 years 4 months ago
Categorical Representation of Evolving Structure of an Ontology for Clinical Fungus
With increasing popularity of using ontologies, many industrial and clinical applications have employed ontologies as their conceptual backbone. Ontologies try to capture knowledge...
Arash Shaban-Nejad, Volker Haarslev
ICDE
2007
IEEE
172views Database» more  ICDE 2007»
14 years 4 months ago
A New Data Cube for Integrating Data Mining and OLAP
Recently there is much need of discovering useful knowledge from massive log-data which are generated by Webbased information systems. Such log-data have multiple attributes about...
Tadashi Ohmori, Masahide Naruse, Mamoru Hoshi
DLOG
2003
13 years 11 months ago
Description Logic Systems
The Semantic Web initiative defines important challenges for knowledge representation and database systems. Recently, several standards for representation languages have been pro...
Ralf Möller, Volker Haarslev
CORR
2004
Springer
111views Education» more  CORR 2004»
13 years 10 months ago
FLUX: A Logic Programming Method for Reasoning Agents
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
Michael Thielscher