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UIST
2010
ACM
13 years 6 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
UIST
2009
ACM
14 years 3 months ago
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop...
Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock,...
MHCI
2009
Springer
14 years 3 months ago
Eyes-free overviews for mobile map applications
We outline two new auditory interaction techniques which build upon existing visual techniques to display off-screen points of interest (POI) in map based mobile computing applic...
David K. McGookin, Stephen A. Brewster
CHI
2006
ACM
14 years 2 months ago
Perspective cursor: perspective-based interaction for multi-display environments
Multi-display environments and smart meeting rooms are now becoming more common. These environments build a shared display space from variety of devices: tablets, projected surfac...
Miguel A. Nacenta, Samer Sallam, Bernard Champoux,...
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 8 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...