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3DIM
2003
IEEE
14 years 1 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
JCIT
2010
127views more  JCIT 2010»
13 years 3 months ago
Review of PSE (Problem Solving Environment) Study
This review paper presents an overview of the current state of the art in Problem Solving Environments (PSE). PSE provides integrated human-friendly innovative computational servi...
Shigeo Kawata
AIED
2005
Springer
14 years 2 months ago
Collaboration and Cognitive Tutoring: Integration, Empirical Results, and Future Directions
In this paper, we describe progress we have made toward providing cognitive tutoring to students within a collaborative software environment. First, we have integrated a collaborat...
Andreas Harrer, Bruce M. McLaren, Erin Walker, Lar...
WSC
2004
13 years 10 months ago
Foundations of Validating Reusable Behavioral Models in Engineering Design Problems
We present a conceptual framework for validating reusable behavioral models. The setting for this work is a modern product development environment in which design is performed by ...
Richard J. Malak, Christiaan J. J. Paredis
ICSE
2007
IEEE-ACM
14 years 8 months ago
Collaboration in Software Engineering: A Roadmap
Software engineering projects are inherently cooperative, requiring many software engineers to coordinate their efforts to produce a large software system. Integral to this effort...
Jim Whitehead