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IVA
2010
Springer
13 years 6 months ago
Realizing Multimodal Behavior - Closing the Gap between Behavior Planning and Embodied Agent Presentation
Abstract. Generating coordinated multimodal behavior for an embodied agent (speech, gesture, facial expression. . . ) is challenging. It requires a high degree of animation control...
Michael Kipp, Alexis Heloir, Marc Schröder, P...
SI3D
1999
ACM
13 years 11 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
JUCS
2010
130views more  JUCS 2010»
13 years 2 months ago
Toward an Integrated Tool Environment for Static Analysis of UML Class and Sequence Models
: There is a need for more rigorous analysis techniques that developers can use for verifying the critical properties in UML models. The UML-based Specification Environment (USE) t...
Wuliang Sun, Eunjee Song, Paul C. Grabow, Devon M....
CONSTRAINTS
2002
143views more  CONSTRAINTS 2002»
13 years 7 months ago
A Constraint-Based Robotic Soccer Team
It is a challenging task for a team of multiple fast-moving robots to cooperate with each other and to compete with another team in a dynamic, real-time environment. For a robot te...
Yu Zhang, Alan K. Mackworth
CGF
2008
108views more  CGF 2008»
13 years 7 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...