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PUC
2000
106views more  PUC 2000»
13 years 7 months ago
The Shopping Jacket: Wearable Computing for the Consumer
As part of the Bristol Wearable Computing Initiative we are exploring location sensing systems suitable for use with Wearable Computing. In this paper we present our ndings, and in...
Cliff Randell, Henk L. Muller
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
IAJIT
2010
130views more  IAJIT 2010»
13 years 6 months ago
Ontology-Based Intelligent Mobile Search Oriented to Global e-Commerce
: In this paper we propose a novel approach for searching eCommerce products using a mobile phone, illustrated by a prototype eCoMobile. This approach aims to globalize the mobile ...
Abdelkader Dekdouk
TVCG
2010
139views more  TVCG 2010»
13 years 2 months ago
Representation-Independent In-Place Magnification with Sigma Lenses
Focus+context interaction techniques based on the metaphor of lenses are used to navigate and interact with objects in large information spaces. They provide in-place magnification...
Emmanuel Pietriga, Olivier Bau, Caroline Appert
CGA
2011
12 years 11 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee