We present an approach for enriching a Virtual Environment by augmenting it with the kind of naturalistic clutter often found in real-world scenes. Rather than manually specifying...
A novel method is introduced to force a geometric-based snake be more tolerant towards weak edges and noise in images. The method integrates gradient flow forces with region cons...
Abstract. This article presents experiments that integrate competitive coevolution of neural robot controllers with ‘co-evolution’ of robot morphologies and control systems. Mo...
Ubicomp environments impose tough constraints on networks, including immediate communication, low energy consumption, minimal maintenance and administration. With the AwareCon netw...
Michael Beigl, Albert Krohn, Tobias Zimmer, Christ...
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...