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ATAL
2007
Springer
14 years 3 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
ATAL
2010
Springer
13 years 10 months ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor
ATAL
2005
Springer
14 years 2 months ago
Negotiation mechanism for TAC SCM component market
This paper presents a new negotiation mechanism and a new supplier model for Trading Agent Competition Supply Chain Management(TAC SCM). Under the new negotiation mechanism, an ag...
Dongmo Zhang
AAAI
2006
13 years 10 months ago
A Computational Model of Logic-Based Negotiation
This paper presents a computational model of negotiation based on Nebel's syntax-based belief revision. The model guarantees a unique bargaining solution for each bargaining ...
Dongmo Zhang, Yan Zhang
AAAI
2008
13 years 11 months ago
Bayes-Relational Learning of Opponent Models from Incomplete Information in No-Limit Poker
We propose an opponent modeling approach for no-limit Texas hold-em poker that starts from a (learned) prior, i.e., general expectations about opponent behavior and learns a relat...
Marc J. V. Ponsen, Jan Ramon, Tom Croonenborghs, K...