In this paper we demonstrate how a design-based methodology can be used to iteratively produce designs for an information-processing architecture that integrates various intelligen...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
This paper presents a framework called Parallel Experiment Planning (PEP) that is based on an abstraction of how experiments are performed in the domain of macromolecular crystall...
Vanathi Gopalakrishnan, Bruce G. Buchanan, John M....
In e-learning initiatives content creators are usually required to arrange a set of learning resources in order to present them in a comprehensive way to the learner. Course mater...
This paper, the first in a series of four, presents the conceptual design of a subsystem with integrative function based on a Service-Oriented Architecture (SOA), named Geographic...
Fernando Maciel Lima e Sousa, Valdevino Siqueira C...