Sciweavers

135 search results - page 16 / 27
» Intelligent Crawling in Virtual Worlds
Sort
View
ATAL
2007
Springer
14 years 2 months ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss
CANDC
2005
ACM
13 years 9 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
WWW
2006
ACM
14 years 8 months ago
An e-market framework for informed trading
Fully automated trading, such as e-procurement, using the Internet is virtually unheard of today. Three core technologies are needed to fully automate the trading process: data mi...
John K. Debenham, Simeon J. Simoff
SETN
2004
Springer
14 years 1 months ago
Integrating miniMin-HSP Agents in a Dynamic Simulation Framework
Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
MABS
2000
Springer
13 years 11 months ago
Sexual Attraction and Inter-sexual Dominance among Virtual Agents
In many group-living primates, males are dominant over females, but despite this dominance, they allow females access to resources during the period when females are sexually attra...
Charlotte K. Hemelrijk