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search results - page 95 / 1905
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Intelligent Interface Agents
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Automatic Heuristic Construction in a Complete General Game Player
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Gregory Kuhlmann, Peter Stone
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Automatic Heuristic Construction for General Game Playing
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Gregory Kuhlmann, Peter Stone
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Boot Camp for Cognitive Systems
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Douglas S. Lange
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Trip Router with Individualized Preferences (TRIP): Incorporating Personalization into Route Planning
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Julia Letchner, John Krumm, Eric Horvitz
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PPCP: Efficient Probabilistic Planning with Clear Preferences in Partially-Known Environments
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Maxim Likhachev, Anthony Stentz
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