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AIED
2007
Springer
15 years 10 months ago
Fitting Spatial Ability into Intelligent Tutoring Systems Development
Building effective learning environments is an art that can only be perfected by a great deal of explorations involving the environments’ audience: the learners. This paper focus...
Nancy Milik, Antonija Mitrovic, Michael Grimley
ICALT
2007
IEEE
15 years 10 months ago
A Multiagent Extension for Virtual Reality Based Intelligent Tutoring Systems
Applying Virtual Reality (VR) in combination with Intelligent Tutoring Systems (ITSs) is a promising approach to computer based learning and training. However, the classical struc...
Ricardo Imbert, Leticia Sánchez, Angé...
164
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WWW
2003
ACM
16 years 4 months ago
A Context-Based Information Agent for Supporting Intelligent Distance Learning Environments
The large amount of information now available on the Web can play a prominent role in building a cooperative intelligent distance learning environment. We propose a system to prov...
Mohammed Abdel Razek, Claude Frasson, Marc Kaltenb...
FLAIRS
2010
15 years 6 months ago
Applying Goal Driven Autonomy to a Team Shooter Game
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Hector Muñoz-Avila, David W. Aha, Ulit Jaid...
CIG
2005
IEEE
15 years 9 months ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan