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CORR
2010
Springer
232views Education» more  CORR 2010»
13 years 8 months ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...
AH
2008
Springer
14 years 2 months ago
Analysing High-Level Help-Seeking Behaviour in ITSs
Abstract. In this paper, we look at initial results of data mining students’ help-seeking behaviour in two ITSs: SQL-Tutor and EER-Tutor. We categorised help given by these tutor...
Moffat Mathews, Tanja Mitrovic, David Thomson
ITS
1998
Springer
95views Multimedia» more  ITS 1998»
14 years 23 days ago
Using Induction to Generate Feedback in Simulation Based Discovery Learning Environments
This paper describes a method for learner modelling for use within simulation-based learning environments. The goal of the learner modelling system is to provide the learner with a...
Koen Veermans, Wouter R. van Joolingen
WWW
2003
ACM
14 years 9 months ago
A Context-Based Information Agent for Supporting Intelligent Distance Learning Environments
The large amount of information now available on the Web can play a prominent role in building a cooperative intelligent distance learning environment. We propose a system to prov...
Mohammed Abdel Razek, Claude Frasson, Marc Kaltenb...
IJMMS
2007
145views more  IJMMS 2007»
13 years 8 months ago
Automatic prediction of frustration
Predicting when a person might be frustrated can provide an intelligent system with important information about when to initiate interaction. For example, an automated Learning Co...
Ashish Kapoor, Winslow Burleson, Rosalind W. Picar...