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ATAL
2010
Springer
13 years 9 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
CEC
2008
IEEE
14 years 3 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
HICSS
2002
IEEE
128views Biometrics» more  HICSS 2002»
14 years 1 months ago
Flexible Instructional Strategies for E-learning
This paper provides an overview on a German lighthouse research project called L3 in the area of e-learning systems that supply e-learning services via a virtual private network. ...
Michael Altenhofen, Joachim Schaper
MICAI
2009
Springer
14 years 3 months ago
A Two-Stage Relational Reinforcement Learning with Continuous Actions for Real Service Robots
Reinforcement Learning is a commonly used technique in robotics, however, traditional algorithms are unable to handle large amounts of data coming from the robot’s sensors, requi...
Julio H. Zaragoza, Eduardo F. Morales
AAAI
2008
13 years 11 months ago
Learning Grasp Strategies with Partial Shape Information
We consider the problem of grasping novel objects in cluttered environments. If a full 3-d model of the scene were available, one could use the model to estimate the stability and...
Ashutosh Saxena, Lawson L. S. Wong, Andrew Y. Ng