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129
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ATAL
2009
Springer
15 years 10 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
158
Voted
IEEEICCI
2002
IEEE
15 years 8 months ago
A Framework for Object Identification and Refinement Process in Object-Oriented Analysis and Design
There are already many projects focusing on Computer Aided Software Engineering (CASE) tools for object-oriented analysis and design. However, at this moment, there are certain li...
Romi S. Wahono, Behrouz H. Far
126
Voted
WSCG
2003
150views more  WSCG 2003»
15 years 5 months ago
Smart Objects for Attentive Agents
We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with p...
Christopher Peters, Simon Dobbyn, Brian MacNamee, ...
133
Voted
ATAL
2008
Springer
15 years 5 months ago
A context-aware personal desktop assistant
We demonstrate an intelligent personal assistant agent that has been developed to aid a busy knowledge worker in managing time commitments and performing tasks. The PExA agent dra...
Hung Hai Bui, Federico Cesari, Daniel Elenius, Dav...
141
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ICAIL
2003
ACM
15 years 9 months ago
Specifying and Reasoning with Institutional Agents
This paper proposes a logic-oriented framework for institutional agents specification and analysis. Within this framework institutional agents are seen as artificial agents that a...
Filipe Santos, Olga Pacheco