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AAAI
2006
15 years 7 months ago
Using an Ontology for Knowledge Acquisition
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded ...
Stacy Lovell, Webb Stacy
AIPS
2004
15 years 7 months ago
Optimal Resource Allocation and Policy Formulation in Loosely-Coupled Markov Decision Processes
The problem of optimal policy formulation for teams of resource-limited agents in stochastic environments is composed of two strongly-coupled subproblems: a resource allocation pr...
Dmitri A. Dolgov, Edmund H. Durfee
AIIDE
2006
15 years 7 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
AAAI
2000
15 years 7 months ago
Towards Feasible Approach to Plan Checking under Probabilistic Uncertainty: Interval Methods
The main problem of planning is to find a sequence of actions that an agent must perform to achieve a given objective. An important part of planning is checking whether a given pl...
Raul Trejo, Vladik Kreinovich, Chitta Baral
AAAI
1994
15 years 7 months ago
Solution Reuse in Dynamic Constraint Satisfaction Problems
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environ...
Gérard Verfaillie, Thomas Schiex
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