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AAMAS
2012
Springer
12 years 5 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
AAAI
2004
13 years 11 months ago
PRECISE on ATIS: Semantic Tractability and Experimental Results
The need for Natural Language Interfaces to databases (NLIs) has become increasingly acute as more and more people access information through their web browsers, PDAs, and cell ph...
Ana-Maria Popescu, Alex Armanasu, Oren Etzioni, Da...
WWW
2005
ACM
14 years 10 months ago
Adaptive filtering of advertisements on web pages
We present a browser extension to dynamically learn to filter unwanted images (such as advertisements or flashy graphics) based on minimal user feedback. To do so, we apply the we...
Babak Esfandiari, Richard Nock
IJCAI
2001
13 years 11 months ago
Usability Guidelines for Interactive Search in Direct Manipulation Systems
As AI systems make their way into the mainstream of interactive applications, usability becomes an increasingly important factor in their success. A wide range of user interface d...
Robert St. Amant, Christopher G. Healey
CHI
2009
ACM
14 years 10 months ago
City browser: developing a conversational automotive HMI
This paper introduces City Browser, a prototype multimodal, conversational, spoken language interface for automotive navigational aid and information access. A study designed to e...
Alexander Gruenstein, Bruce Mehler, Bryan Reimer, ...