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ESAW
2000
Springer
14 years 19 days ago
On Observing and Constraining Active Systems
While agents have emphasised the notion of active software components, they are not likely to be the only active components in agent-based systems. In this paper, we first discuss ...
Gianluca Moro, Mirko Viroli
AAAI
2007
13 years 11 months ago
TeamTalk: A Platform for Multi-Human-Robot Dialog Research in Coherent Real and Virtual Spaces
Performing experiments with human-robot interfaces often requires the allocation of expensive and complex hardware and large physical spaces. Those costs constrain development and...
Thomas K. Harris, Alexander I. Rudnicky
AIIDE
2007
13 years 11 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
FLAIRS
2003
13 years 10 months ago
Using Mental Simulator for Emotional Rehabilitation of Autistic Patients
It has been discovered about a decade ago that autistic people cannot properly understand and reproduce mental states and emotions. In this study we suggest a particular emotion r...
Boris Galitsky
AIPS
1998
13 years 10 months ago
Generation of Multiple Qualitatively Different Plan Options
In this paper, wepresent a Web-baseddemonstration of a Course of Action (COA)comparisonmatrix being used as an interface to an O-Planplan server to explore multiple qualitatively ...
Austin Tate, Jeff Dalton, John Levine