While agents have emphasised the notion of active software components, they are not likely to be the only active components in agent-based systems. In this paper, we first discuss ...
Performing experiments with human-robot interfaces often requires the allocation of expensive and complex hardware and large physical spaces. Those costs constrain development and...
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
It has been discovered about a decade ago that autistic people cannot properly understand and reproduce mental states and emotions. In this study we suggest a particular emotion r...
In this paper, wepresent a Web-baseddemonstration of a Course of Action (COA)comparisonmatrix being used as an interface to an O-Planplan server to explore multiple qualitatively ...