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» Intelligent compliant motion control
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IUI
2004
ACM
14 years 24 days ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
ACMACE
2005
ACM
14 years 28 days ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
AAAI
2010
13 years 8 months ago
Online Learning of Uneven Terrain for Humanoid Bipedal Walking
We present a novel method to control a biped humanoid robot to walk on unknown inclined terrains, using an online learning algorithm to estimate in real-time the local terrain fro...
Seung-Joon Yi, Byoung-Tak Zhang, Daniel D. Lee
TOG
2002
133views more  TOG 2002»
13 years 7 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 1 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li