In this work we present a methodology for intelligent path planning in an uncertain environment using vision like sensors, i.e., sensors that allow the sensing of the environment ...
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
We propose novel gaze control algorithms for active perception in mobile autonomous agents with directable, foveated vision sensors. Our agents are realistic artificial animals, o...
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...