Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
The past decade has seen the development of a perspective holding that technology is socially constructed (Mackenzie and Wacjman, 1985; Bijker, Hughes and Pinch, 1987; Bijker and L...
In many text classification applications, it is appealing to take every document as a string of characters rather than a bag of words. Previous research studies in this area mostl...
Multi-document summarization aims to create a compressed summary while retaining the main characteristics of the original set of documents. Many approaches use statistics and mach...
Dingding Wang, Tao Li, Shenghuo Zhu, Chris H. Q. D...
Background: The identification of drug characteristics is a clinically important task, but it requires much expert knowledge and consumes substantial resources. We have developed ...
Frank P. Y. Lin, Stephen Anthony, Thomas M. Polase...