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SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
13 years 7 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
INTETAIN
2005
Springer
14 years 2 months ago
Grounding Emotions in Human-Machine Conversational Systems
In this paper we investigate the role of user emotions in human-machine goal-oriented conversations. There has been a growing interest in predicting emotions from acted and non-act...
Giuseppe Riccardi, Dilek Z. Hakkani-Tür
ICANN
2005
Springer
14 years 2 months ago
CrySSMEx, a Novel Rule Extractor for Recurrent Neural Networks: Overview and Case Study
In this paper, it will be shown that it is feasible to extract finite state machines in a domain of, for rule extraction, previously unencountered complexity. The algorithm used i...
Henrik Jacobsson, Tom Ziemke
EUSAI
2003
Springer
14 years 1 months ago
Interacting in Desktop and Mobile Context: Emotion, Trust, and Task Performance
The Personal Assistant for onLine Services (PALS) project aims at attuning the interaction with mobile services to the momentary usage context. Among other thing, PALS should adequ...
Mark A. Neerincx, Jan Willem Streefkerk
CHI
2008
ACM
14 years 9 months ago
Dynamic knobs: shape change as a means of interaction on a mobile phone
In this paper, we introduce the change of a mobile phone's hardware shape as a means of tactile interaction. The alteration of shape is implemented in a hardware prototype us...
André Knörig, Fabian Hemmert, Gesche J...