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» Interacting State Machines for Mobility
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HUC
2004
Springer
14 years 2 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
AIED
2007
Springer
14 years 2 months ago
Mind and Body: Dialogue and Posture for Affect Detection in Learning Environments
We investigated the potential of automatic detection of a learner’s affective states from posture patterns and dialogue features obtained from an interaction with AutoTutor, an i...
Sidney K. D'Mello, Arthur C. Graesser
LAMAS
2005
Springer
14 years 2 months ago
Multi-agent Relational Reinforcement Learning
In this paper we report on using a relational state space in multi-agent reinforcement learning. There is growing evidence in the Reinforcement Learning research community that a r...
Tom Croonenborghs, Karl Tuyls, Jan Ramon, Maurice ...
CHI
2009
ACM
14 years 9 months ago
Designable visual markers
Visual markers are graphic symbols designed to be easily recognised by machines. They are traditionally used to track goods, but there is increasing interest in their application ...
Enrico Costanza, Jeffrey Huang
ISRR
2005
Springer
138views Robotics» more  ISRR 2005»
14 years 2 months ago
One Is Enough!
We postulate that multi-wheel statically-stable mobile robots for operation in human environments are an evolutionarydead end. Robots of this class tall enough to interact meaning...
Tom Lauwers, George Kantor, Ralph L. Hollis