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» Interacting State Machines for Mobility
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AIIDE
2008
13 years 10 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
HAPTICS
2008
IEEE
13 years 7 months ago
Efficient Transport Protocol for Networked Haptics Applications
The performance of haptic application is highly sensitive to communication delays and losses of data. It implies several constraints in developing networked haptic applications. Th...
Raul Wirz, Manuel Ferre, Raúl Marín,...
SEKE
2004
Springer
14 years 28 days ago
AgentService
This paper describes the software infrastructure introduced within the AgentService framework in order to provide support for ontology design, development, and management. Ontolog...
Antonio Boccalatte, Andrea Gozzi, Alberto Grosso, ...
MMM
2003
Springer
166views Multimedia» more  MMM 2003»
14 years 26 days ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
APSEC
2007
IEEE
13 years 11 months ago
Realizability of Collaboration-based Service Specifications
This paper is concerned with compositional specification of services using UML 2 collaborations, activity and interaction diagrams. It addresses the problem of realizability: give...
Humberto Nicolás Castejón, Rolv Br&a...