Sciweavers

419 search results - page 55 / 84
» Interacting State Machines for Mobility
Sort
View
128
Voted
AIIDE
2008
15 years 6 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
130
Voted
HAPTICS
2008
IEEE
15 years 3 months ago
Efficient Transport Protocol for Networked Haptics Applications
The performance of haptic application is highly sensitive to communication delays and losses of data. It implies several constraints in developing networked haptic applications. Th...
Raul Wirz, Manuel Ferre, Raúl Marín,...
102
Voted
SEKE
2004
Springer
15 years 9 months ago
AgentService
This paper describes the software infrastructure introduced within the AgentService framework in order to provide support for ontology design, development, and management. Ontolog...
Antonio Boccalatte, Andrea Gozzi, Alberto Grosso, ...
156
Voted
MMM
2003
Springer
166views Multimedia» more  MMM 2003»
15 years 9 months ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
134
Voted
APSEC
2007
IEEE
15 years 7 months ago
Realizability of Collaboration-based Service Specifications
This paper is concerned with compositional specification of services using UML 2 collaborations, activity and interaction diagrams. It addresses the problem of realizability: give...
Humberto Nicolás Castejón, Rolv Br&a...