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HICSS
2008
IEEE
128views Biometrics» more  HICSS 2008»
15 years 11 months ago
Communicators' Perceptions of Social Presence as a Function of Avatar Realism in Small Display Mobile Communication Devices
This study describes an experiment in which 126 participants engaged via a mobile telephone simulation that included a visual display in a discussion that required self-disclosure...
Sin-Hwa Kang, James H. Watt, Sasi Kanth Ala
CHI
2007
ACM
16 years 5 months ago
Exploring and reducing the effects of orientation on text readability in volumetric displays
Volumetric displays, which provide a 360? view of imagery illuminated in true 3D space, are a promising platform for interactive 3D applications. However, presenting text in volum...
Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan
TVCG
2010
139views more  TVCG 2010»
14 years 11 months ago
Representation-Independent In-Place Magnification with Sigma Lenses
Focus+context interaction techniques based on the metaphor of lenses are used to navigate and interact with objects in large information spaces. They provide in-place magnification...
Emmanuel Pietriga, Olivier Bau, Caroline Appert
TEI
2010
ACM
268views Hardware» more  TEI 2010»
15 years 11 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
VR
2007
IEEE
143views Virtual Reality» more  VR 2007»
15 years 11 months ago
Multi-Frame Rate Rendering and Display
We introduce a new concept for improved interaction with complex scenes: multi-frame rate rendering and display. Multi-frame rate rendering produces a multi-frame rate display by ...
Jan P. Springer, Stephan Beck, Felix Weiszig, Dirk...