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» Interacting with Virtual Humans through Body Actions
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ECCV
2008
Springer
14 years 9 months ago
Articulated Multi-body Tracking under Egomotion
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
CONEXT
2008
ACM
13 years 9 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
DSVIS
2003
Springer
14 years 27 days ago
Applying Extended Finite State Machines in Software Testing of Interactive Systems
Model Based Testing (MBT) is a functional testing technique that makes use of information from behavioral models of the software to carry out the testing task. This technique has b...
Marcelo Fantinato, Mario Jino
SI3D
1999
ACM
14 years 1 hour ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...
HAID
2008
Springer
13 years 8 months ago
Evaluation of Continuous Direction Encoding with Tactile Belts
Tactile displays consisting of tactors located around the user’s waist are a proven means for displaying directions in the horizontal plane. These displays use the body location ...
Martin Pielot, Niels Henze, Wilko Heuten, Susanne ...