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» Interacting with Virtual Humans through Body Actions
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CHI
2008
ACM
14 years 8 months ago
Target acquisition with camera phones when used as magic lenses
When camera phones are used as magic lenses in handheld augmented reality applications involving wall maps or posters, pointing can be divided into two phases: (1) an initial coar...
Michael Rohs, Antti Oulasvirta
SOCROB
2010
111views Robotics» more  SOCROB 2010»
13 years 6 months ago
Adaptive Robot Design with Hand and Face Tracking for Use in Autism Therapy
This research explores interactive games using hand and face tracking with a robot as a tool for autism therapy. The robot is equipped with a head and two arms, each with two degre...
Laura Boccanfuso, Jason M. O'Kane
CHI
2006
ACM
14 years 8 months ago
Co-authoring with structured annotations
Most co-authoring tools support basic annotations, such as edits and comments that are anchored at specific locations in the document. However, they do not support metacommentary ...
Qixing Zheng, Kellogg S. Booth, Joanna McGrenere
HCI
2009
13 years 5 months ago
Responding to Learners' Cognitive-Affective States with Supportive and Shakeup Dialogues
This paper describes two affect-sensitive variants of an existing intelligent tutoring system called AutoTutor. The new versions of AutoTutor detect learners' boredom, confusi...
Sidney K. D'Mello, Scotty D. Craig, Karl Fike, Art...
HCI
2009
13 years 5 months ago
Movement and Recovery Analysis of a Mouse-Replacement Interface for Users with Severe Disabilities
The Camera Mouse is a mouse-replacement interface for users with movement impairments. It tracks a selected body feature, such as the nose, eyebrow or finger, through a web camera ...
Caitlin Connor, Emily Yu, John J. Magee, Esra Cans...