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JVCA
2002
180views more  JVCA 2002»
13 years 9 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
SAJ
2002
105views more  SAJ 2002»
13 years 9 months ago
Hierarchical level of detail optimization for constant frame rate rendering of radiosity scenes
The predictive hierarchical level of detail optimization algorithm of Mason and Blake is experimentally evaluated in the form of a practical application to hierarchical radiosity....
Shaun Nirenstein, Edwin H. Blake, Simon Winberg, A...
TVCG
1998
160views more  TVCG 1998»
13 years 9 months ago
Adaptive Projection Operators in Multiresolution Scientific Visualization
—Recently, multiresolution visualization methods have become an indispensable ingredient of real-time interactive postprocessing. The enormous databases, typically coming along w...
Mario Ohlberger, Martin Rumpf
RAS
2007
150views more  RAS 2007»
13 years 9 months ago
Evolution of fuzzy behaviors for multi-robotic system
In a multi-robotic system, robots interact with each other in a dynamically changing environment. The robots need to be intelligent both at the individual and group levels. In thi...
Prahlad Vadakkepat, Xiao Peng, Boon Kiat Quek, Ton...
CGF
2010
181views more  CGF 2010»
13 years 8 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche