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» Interacting with an embodied emotional character
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WSC
2004
13 years 11 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
AIIDE
2008
14 years 4 days ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
TSD
2007
Springer
14 years 3 months ago
ECAF: Authoring Language for Embodied Conversational Agents
Abstract. Embodied Conversational Agent (ECA) is the user interface metaphor that allows to naturally communicate information during human-computer interaction in synergic modality...
Ladislav Kunc, Jan Kleindienst
KI
2009
Springer
14 years 4 months ago
Requirements and Building Blocks for Sociable Embodied Agents
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
14 years 3 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch