Sciweavers

435 search results - page 22 / 87
» Interacting with the Computer Using Gaze Gestures
Sort
View
CHI
2009
ACM
14 years 9 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
GI
2004
Springer
14 years 2 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
ETRA
2008
ACM
85views Biometrics» more  ETRA 2008»
13 years 10 months ago
Integrated speech and gaze control for realistic desktop environments
Nowadays various are the situations in which people need to interact with a Personal Computer without having the possibility to use traditional pointing devices, such as a keyboar...
Emiliano Castellina, Fulvio Corno, Paolo Pellegrin...
CHI
2000
ACM
14 years 1 months ago
Intelligent gaze-added interfaces
We discuss a novel type of interface, the intelligent gazeadded interface, and describe the design and evaluation of a sample gaze-added operating-system interface. Gaze-added int...
Dario D. Salvucci, John R. Anderson
LREC
2010
127views Education» more  LREC 2010»
13 years 10 months ago
Evaluation of the PIT Corpus Or What a Difference a Face Makes?
This paper presents the evaluation of the PIT Corpus of multi-party dialogues recorded in a Wizard-of-Oz environment. An evaluation has been performed with two different foci: Fir...
Petra-Maria Strauß, Stefan Scherer, Georg La...