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ACMACE
2007
ACM
14 years 18 days ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
CHI
2005
ACM
14 years 9 months ago
Toward wearable social networking with iBand
The iBand is a wearable bracelet-like device that exchanges information about its users and their relationships. This exchange happens during the common gesture of the handshake, ...
Marije Kanis, Niall Winters, Stefan Agamanolis, An...
CVPR
2009
IEEE
15 years 3 months ago
Learning to Track with Multiple Observers
We propose a novel approach to designing algorithms for object tracking based on fusing multiple observation models. As the space of possible observation models is too large for...
Björn Stenger, Roberto Cipolla, Thomas Woodle...
IUI
2000
ACM
14 years 29 days ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
IVA
2007
Springer
14 years 2 months ago
Health Document Explanation by Virtual Agents
We describe the design and evaluation of a virtual agent that explains health documents to patients. The prevalence and impact of low health literacy is presented as a motivation f...
Timothy W. Bickmore, Laura M. Pfeifer, Michael K. ...