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CVPR
2007
IEEE
14 years 10 months ago
Recognizing Human Activities from Silhouettes: Motion Subspace and Factorial Discriminative Graphical Model
We describe a probabilistic framework for recognizing human activities in monocular video based on simple silhouette observations in this paper. The methodology combines kernel pr...
Liang Wang, David Suter
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
DSVIS
2005
Springer
14 years 1 months ago
Towards Model Checking Stochastic Aspects of the thinkteam User Interface
Abstract. Stochastic model checking is a recent extension of traditional modelchecking techniques for the integrated analysis of both qualitative and quantitative system properties...
Maurice H. ter Beek, Mieke Massink, Diego Latella
IVC
2010
95views more  IVC 2010»
13 years 6 months ago
Monocular head pose estimation using generalized adaptive view-based appearance model
Accurately estimating the person’s head position and orientation is an important task for a wide range of applications such as driver awareness, meeting analysis and human-robot...
Louis-Philippe Morency, Jacob Whitehill, Javier R....
DAC
2005
ACM
14 years 9 months ago
Segregation by primary phase factors: a full-wave algorithm for model order reduction
Existing Full-wave Model Order Reduction (FMOR) approaches are based on Expanded Taylor Series Approximations (ETAS) of the oscillatory full-wave system matrix. The accuracy of su...
Thomas J. Klemas, Luca Daniel, Jacob K. White